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RIHARDS
ZORGIS

GAME DESIGN & DEVELOPMENT TOOLS, SYSTEMS, LUA/C#/BLENDER

Ilike to build the parts of games most players never think about. Below you can see some of my previous project and tests.

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PROJECTS
STATUSOPEN FOR WORK

// PROJECT FILES

// SYSTEM SPECIFICATIONS

PREFERENCES

  • Engine Work
  • Programming
  • Game Design
  • Documentation
  • Misc

TOOLS

  • Unity
  • Blender
  • Source Engine
  • Miro
  • Google Apps Script
  • Git / GitHub
  • HTML / CSS

EXPERIENCE LOG

  • DEV ~1 year developing for a Garry's Mod Warhammer 40K roleplay community — gamemode setup, content modification to fit server needs.
  • LEAD Managed a 75+ person server on a separate Garry's Mod server, ran events, built and maintained management systems.
  • DATA Designed and maintained automated roster systems (Google Sheets + Apps Script) for a long-running community server - sorting, timestamping, reporting.
  • INTERNSHIP Riga Technical Univeristy - Creating a website with automatic tracking of technology and tool usage, availability and statistics.
  • INTERNSHIP FTone - Creating a website for a small company that takes photo shoots.
  • INTERNSHIP Colourless Creative - Engine Developer. Assisting the main programmer and developers in creating the game, fixing bugs etc.

// CONTACT

> email - rihardszorgis@gmail.com \ Discord - Daarku_